

In Stray Blade, a creature by the name of Boji will accompany the protagonist Farren and will be of great help to him. This is the case of Stray Bladean action-RPG unveiled during the last edition of gamescom, which took advantage of its showcase to show itself a little more, by presenting us with gameplay (from 17:35 min) which focuses on the game’s little mascot, boji (not the prince of Ranking of Kingsanother), while indicating that it was also postponed. The combat looks fun already, it gives off this Kingdoms Of Amalur Reckoning vibe to it somehow rather than a soulslike, but if the changing world and the progression system tied to weapon mastery works as intended, this game is worth keeping an eye out for.During the 505 Games conference, we were able to discover some of the publisher’s future games, many of which had already been announced before. Stray Blade has a lot more going on outside of its very familiar third-person action-adventure exterior. You will have to scour the lands for materials to craft the weapons though.Īlso, you can make use of magical abilities, which are useful during combat as well as exploration, giving you reasons to backtrack to past locations.

And you can always return to your favourite weapon. This way, you are encouraged to give different weapons a shot, at least enough to open up the skill tree and get the skills you want from it. Instead, each weapon has a mastery tied to it, and when mastered, unlocks a portion of the skill tree. This is not a loot game where you’ll be switching to a weapon with a slightly bigger number to get stronger.
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Having an open-world full of checkboxes to tick is something Stray Blade intentionally wants to avoid, an applaudable goal to have in a modern video game.Īnother trick to Stray Blade is in how weapons are tied to progression. So in death, the world change is further accelerated. When you die, Boji will haul your dead body to the nearest respawn location, and that takes time. Time also passes when you’re left for dead. So backtracking to previous locations doesn’t feel like re-clearing the same outpost like most open-world games. A camp full of enemies you cleared will over time be retaken by another faction (which can also be a different type of enemy). Not its geography, but rather who inhabits it. Over time, part of the world will change. In particular how the world is a bit more dynamic.

While this seems like a very generic action-adventure game with its premise, at the 505 Games Showcase Spring 2022 show, more details of Stray Blade has emerged and surprisingly it has some cool tricks up its sleeves.

Aided by your companion Boji, you are off on a quest to explore the world for answers. Stray Blade has you play an adventurer who is stuck in some forgotten land called Acrea, and by stuck, we mean magically bounded to the land. At the 505 Games Spring 2022 Showcase, more details have been shared on the upcoming action-RPG title from developer Point Blank Games titled Stray Blade.
